Hello,
Just uploaded a new build to the site with some minor fixes that I missed for the first beta:
[bug] Wrong sky mapping with VRaySky in the GPU engine - resolved.
[bug] VRaySun not working in the CPU engine - resolved.
[feature request] Implement the gamma options of the ColorCorrection and ColorCorrect textures for the GPU engine - resolved.
[bug] Objects with invisible to camera or reflections/refractions render yellow in the GPU engine - resolved.
[bug] Objects with V-Ray object properties applied render yellow in the GPU engine - resolved.
[bug] VRayOverrideMtl material renders yellow in the GPU engine - resolved.
Best regards,
Vlado
Just uploaded a new build to the site with some minor fixes that I missed for the first beta:
[bug] Wrong sky mapping with VRaySky in the GPU engine - resolved.
[bug] VRaySun not working in the CPU engine - resolved.
[feature request] Implement the gamma options of the ColorCorrection and ColorCorrect textures for the GPU engine - resolved.
[bug] Objects with invisible to camera or reflections/refractions render yellow in the GPU engine - resolved.
[bug] Objects with V-Ray object properties applied render yellow in the GPU engine - resolved.
[bug] VRayOverrideMtl material renders yellow in the GPU engine - resolved.
Best regards,
Vlado
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