I just tried enabling VRAY_OPENCL_MIXED_MODE set to 1 and started to receive some bucket errors. I have DOF, Vignetting, and gamma burned in. Scene uses default/standard mats with VraySun. I was just testing this to see if I'd gain any performance improvement.
System specs:
Dual X5355
Geforce 260 GTX
nVidia Drivers: 258.96 WHQL (latest)
Win 7 X64
vraygpu_test01.zip
System specs:
Dual X5355
Geforce 260 GTX
nVidia Drivers: 258.96 WHQL (latest)
Win 7 X64
vraygpu_test01.zip
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