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Dunno I'm using latest non-beta drivers from nvidia, All works fine, only RT is pissing mi off here and there when it get bugged/exploited/errored and so on
Last one is Adaptive progressive rendering (ye I made the name up ), basically its not rendering whole image at once, but flakes of image. It starts at some point in image and then it render like noisy flakes from this point of image... weird....
Last one is Adaptive progressive rendering (ye I made the name up ), basically its not rendering whole image at once, but flakes of image. It starts at some point in image and then it render like noisy flakes from this point of image... weird....
You can solve this by decreasing the noise threshold, I think.
vlado,
have you experienced the difference in performance moving from 258.96 to 260.99?
the way nvidia implements opencl instructions seems critical...
vlado,
have you experienced the difference in performance moving from 258.96 to 260.99?
the way nvidia implements opencl instructions seems critical...
I know that there was an issue with multiple GPUs and the beta versions of V-Ray 2.0; this issue is resolved for the official releases. Other than that, the performance looks very similar, but I have not made exact timings... will try to do that a bit later today.
You can solve this by decreasing the noise threshold, I think.
Best regards,
Vlado
Noise is set to 0.000001
Its weird because it happen only in 2 scenes. Will see if it can be reproduced and email u scene. Its quite funny to watch how rt is build up scene hehe
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