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Dome light?

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  • Dome light?

    Is the dome light not supported by GPU either? It seems to light the scene correctly, but also shows up in my alpha channel as a horizon line. It works perfectly in RT non-gpu, though much slower of course.

    If that's a known unsupported at this time issue, is there a list of these issues I haven't been able to find yet? I'd love to see a breakdown of what doesn't work in gpu and rt. That way I'm not stuck wondering if I forgot a checkbox somewhere or something.

    Thanks!

    And using GPU RT as production render with grey materials for animatics is brilliant! I can't believe last week I was rendering test animations the normal override material way!

  • #2
    Originally posted by tehfailsafe View Post
    Is the dome light not supported by GPU either? It seems to light the scene correctly, but also shows up in my alpha channel as a horizon line. It works perfectly in RT non-gpu, though much slower of course.
    It works fine here in general; the Invisible option does not work, if this is what you mean.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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