Hi Vlado, i'm testing an exterior scene with RT Gpu but got some problems with it when trying to make a render.
That scene contains a couple of multiscatter objects (istancing igrass models), a pair of birch tree, a simple vraysun/sky lighting and 10 vrayIES lights.
Rendering with rt cpu is fine but when trying to rendering using gpu version i got a "vray standalone crash" while translating scene for v-ray, like shown in the pic :
vraylog:
[2011/Jun/5|16:50:51] [VRender] Constructor entered.
[2011/Jun/5|16:50:51] Setting default filter kernel.
[2011/Jun/5|16:50:51] [VRender] Constructor done.
I'm using those vray settings :
performance : 128/8
gpu texture size : 128
My hw spec is : i7 2600 cpu + gtx460 2gb card (275.33 drivers - cuda 4.0.1) + 8gb ddr3
I can send you the scene if that can help solving the problem
Thanks so much.
Thomas
That scene contains a couple of multiscatter objects (istancing igrass models), a pair of birch tree, a simple vraysun/sky lighting and 10 vrayIES lights.
Rendering with rt cpu is fine but when trying to rendering using gpu version i got a "vray standalone crash" while translating scene for v-ray, like shown in the pic :
vraylog:
[2011/Jun/5|16:50:51] [VRender] Constructor entered.
[2011/Jun/5|16:50:51] Setting default filter kernel.
[2011/Jun/5|16:50:51] [VRender] Constructor done.
I'm using those vray settings :
performance : 128/8
gpu texture size : 128
My hw spec is : i7 2600 cpu + gtx460 2gb card (275.33 drivers - cuda 4.0.1) + 8gb ddr3
I can send you the scene if that can help solving the problem
Thanks so much.
Thomas
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