Hey,
I'm testing latest public RT build and found that noise threshold seems to work in wrong way. Does it take into account gamma set up in color mapping ?
All settings are default. In RT threshold of 0.003 looks like 0.02 in ADV in dark parts, looks like it's checking out the noise in gamma 1.0 instead 2.2. Or is it just me ?
Best,
Tomasz
I'm testing latest public RT build and found that noise threshold seems to work in wrong way. Does it take into account gamma set up in color mapping ?
All settings are default. In RT threshold of 0.003 looks like 0.02 in ADV in dark parts, looks like it's checking out the noise in gamma 1.0 instead 2.2. Or is it just me ?
Best,
Tomasz
Comment