My workflow is CPU based, DR sent to the farm via BB. However, I really love working with the interactive frame buffer when setting up, especially the lighting. My workstation has two NVIDIA GeForce GTX 780 cards (6GB ea). Of course only one is used for the interactive stuff, but I'm wondering if there's a faster option out there? I've been reading about the 1080 Ti, but it looks like there's mixed results with GPU rendering? How would it work with interactive? Would it be faster than what I'm doing now? Large scenes take a long time as interactive. Thanks.
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GPU advice for interactive mode
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GPU advice for interactive mode
David Anderson
www.DavidAnderson.tv
Software:
Windows 10 Pro
3ds Max 2024.2.1 Update
V-Ray GPU 6 Update 2.1
Hardware:
Puget Systems TRX40 EATX
AMD Ryzen Threadripper 3970X 32-Core 3.69GHz
2X NVIDIA GeForce RTX 3090
128GB RAMTags: None
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Thanks, but that guide is all about V-Ray GPU RT. I want to know more about V-Ray Adv and the interactive frame buffer. Or specifically, if I'd see a bump in performance with a newer GPU.David Anderson
www.DavidAnderson.tv
Software:
Windows 10 Pro
3ds Max 2024.2.1 Update
V-Ray GPU 6 Update 2.1
Hardware:
Puget Systems TRX40 EATX
AMD Ryzen Threadripper 3970X 32-Core 3.69GHz
2X NVIDIA GeForce RTX 3090
128GB RAM
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Originally posted by Streetwise View Postif I'd see a bump in performance with a newer GPU.
For V-Ray Adv interactive rendering, getting faster CPUs is what will help - AMD Ryzen7 (or Threadripper) and Intel i7(or i9) both perform great
Best,
Blago.V-Ray fan.
Looking busy around GPUs ...
RTX ON
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Hi!
Yeah i can confirm this with the threadripper interactive render performance.
Right now this is more fun and faster to use for me then the 2x1080ti wit h RT.
Its crazy fast to setup some light with this and i love the instant startup and reaction time!
Daniel Krassnig / http://www.vistral-3d-visualisierung.de/ / Architektur Visualisierungen
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