Hi. I need to be able to fake some river water for an upcoming project. Obviously I've thought about displacement maps and animated noise etc but not sure the results would be that effective for what we want.
I'm just wondering if anyone knows how this was produced? I'm guessing animated substance textures? What do you think?
https://www.turbosquid.com/3d-models...r-pack-1279400
I'm just wondering if anyone knows how this was produced? I'm guessing animated substance textures? What do you think?
https://www.turbosquid.com/3d-models...r-pack-1279400
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