I am struggling with PFlow and figured there might be someone here who could help.
I have particles following along a path using speed by icon, which is set to a path constraint. All well and good except the path is also linked to a dummy which rotates.
This causes the particles to move away from the path as it rotates. At first I thought it would be as simple as reducing any motion inheritance. Whilst it does Improve it slightly. The particles do still wonder off the path.
I then thought Xref scene might do the trick. But binding it to the animated dummy also causes the particles to wonder.
Anyone have any other tricks I could try?
Thanks.
I have particles following along a path using speed by icon, which is set to a path constraint. All well and good except the path is also linked to a dummy which rotates.
This causes the particles to move away from the path as it rotates. At first I thought it would be as simple as reducing any motion inheritance. Whilst it does Improve it slightly. The particles do still wonder off the path.
I then thought Xref scene might do the trick. But binding it to the animated dummy also causes the particles to wonder.
Anyone have any other tricks I could try?
Thanks.
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