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definately worth looking into. Unfortunately the accompanying max files make max7 hang, could be due to an older file format. If you happen to find the other tutorial, please let me know.
Percy, it should be a medium rough sea surface, it is for a boat rendering, actually a large ship like this one.
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I resaved the files in max 7.1 for ya. Still seems to take awhile to load the sea motion one, cause of its mega mesh or something??? Just be patient, and then dont scrub the time slider.. heheh http://www.apex.net.au/~daforce/vray..._sea_files.rar
Colin, I can't find an ocean shader, is this standard/where can I find it?
anyhow, I managed to get a decent result using a plane with two noise modifiers (like described in the tutorial Daforce posted) with a turbulent noise map on top of it.
You can contact StudioGijs for 3D visualization and 3D modeling related services and on-site training.
if thre is a boat and its animated you might want to look into realwave. i think someone said its now packaged with realflow. that will give you the motion, the spray and wake from the boat and it should also paint foam masks. then the texturing can be done in max
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Thanks Daelf, I will check that out, it will depend on if I can find more assignments in that area if I can afford to spend money.
This is the current result:
You can contact StudioGijs for 3D visualization and 3D modeling related services and on-site training.
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