I use 3DS Max and I've been eyeing the new SLI cards.
I discovered that MAX (and all any other 3d apps) hasn't addressed the use of SLI.
I think this is inexcusable to be that far behind a technology (besides Vray) which can make it bearable to produce 3d content.
In Tom's Hardware, I read a preview article / test for Asus Quad GPU SLI from 14 Dec 2005 which shows the future of video cards..Parallel GPUs and no need for a bridge(?).
With SLI PCI-e X16 slots with that much thru-put, how can app developers not respond?
Gary
I discovered that MAX (and all any other 3d apps) hasn't addressed the use of SLI.
I think this is inexcusable to be that far behind a technology (besides Vray) which can make it bearable to produce 3d content.
In Tom's Hardware, I read a preview article / test for Asus Quad GPU SLI from 14 Dec 2005 which shows the future of video cards..Parallel GPUs and no need for a bridge(?).
With SLI PCI-e X16 slots with that much thru-put, how can app developers not respond?
Gary
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