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  • Gelato for free

    copy and paste from a swedish forum:

    We have three big announcements about Gelato.

    The first is that Gelato can now be downloaded and used for free. This is a fully functional version of the renderer that is licensed for commercial use. We also have a version, Gelato Pro, that offers advanced functionality and a comprehensive support package and is available for sale from NVIDIA and authorized regional resellers.

    The second announcement is that as of today, the Gelato downloads (both basic and Gelato Pro) incorporate Frantic Films' Amaretto plug-in for Autodesk's 3ds Max software in addition to the existing Mango plug-in for rendering with Autodesk's Maya software.

    And the third is that the basic version of Gelato will run with NVIDIA GeForce hardware (5200+). Gelato Pro is only certified and supported on Quadro FX boards.

    The free version of Gelato is the full-blown renderer. It's not a "lite" or evaluation version that is watermarked for otherwise restricted. It comes without support--obviously since we're giving it away we can't afford to support it like we can for paying customers. Support is limited to Q&A on these forums--for now. In coming months we'll be launching a Gelato community web site that will offer much more and facilitate Gelato users in helping each other.

    Gelato Pro differs from the basic version in that it includes
    --Sorbetto™ interactive relighting engine
    --Network parallel rendering
    --Multithreading
    --Native 64-bit support (the free version will run on 64-bit hw in 32-bit mode)
    --DSO shadeops
    --Comprehensive support package.
    You can see the differences are mainly over scalability and added functionality to improve efficiency in larger production environments, and of course in support.

    Gelato Pro software is priced at $1500, including the first year of Maintenance & Support. M&S renewals are $300 per license/year. Volume pricing is available starting at 25 seats.

    So, why are we doing this? It is a major redirection of how we're marketing and distributing Gelato.

    The first reason is that we want to enable high-quality rendering for everyone: "Render Everywhere." By lowering the barrier to entry, we are positioning NVIDIA as the platform of choice for high-quality, offline rendering as well as real-time rendering.

    The second reason is that we're providing a compelling upgrade/upsell path from the basic version to Gelato Pro. The free version will spur sales of Gelato Pro by creating an active community of those who use Gelato. Once people start using basic Gelato for production work, a significant percentage will see the value in upgrading to Gelato Pro. And if the basic Gelato meets your needs, well that's just fine too.

    Finally, by offering a no-cost, hardware-accelerated renderer, we're enhancing the value of our hardware offerings.

    So, if you haven't done so already, download Gelato and take it out for a spin.

    http://www.nvidia.com/page/gelato_download.html
    Daniel Westlund

  • #2
    yeah ameretto, no more collada!

    pretty cool, I guess they are a little desperate to get people to use it.
    Eric Boer
    Dev

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    • #3
      awww... I thought there was going to be a link to a coupon for some gelato from the store

      Seriously though, its nice that they're opening it up, but I have a suspicion its because they didn't get enough interest in the paid version. These days you have a better chance of recovering some of your losses if you make software free to use (and count on support contracts) instead of just shutting down the project completely.

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      • #4
        laat i heard from people using it via brazil.. it was basically poo.

        Comment


        • #5
          too bad if your using an older nvidia card
          Chris Jackson
          Shiftmedia
          www.shiftmedia.sydney

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          • #6
            Has anyone used this at all? Just curious. Also is the only way to use Gelato is by command line or is there some sort of GUI with it?

            -dave
            Cheers,
            -dave
            ■ ASUS ROG STRIX X399-E - 1950X ■ ASUS ROG STRIX X399-E - 2990WX ■ ASUS PRIME X399 - 2990WX ■ GIGABYTE AORUS X399 - 2990WX ■ ASUS Maximus Extreme XI with i9-9900k ■

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            • #7
              It has amaretto that will render your scenes from inside of max. From my testing it is slooooooow for GI but pretty quick for dof and MB.
              Eric Boer
              Dev

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              • #8
                what do you mean SLOOOOOOW for GI?
                I understood IBL was realtime (in demos granted) a LONG while back.
                I still have that demo running on my old 9800pro, and it runs realtime on lesser cards as well, with multitap DoF and moblur.

                How could they break it so badly to make it slow?

                Lele

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                • #9
                  Cool thanks for the info RErender

                  -dave
                  Cheers,
                  -dave
                  ■ ASUS ROG STRIX X399-E - 1950X ■ ASUS ROG STRIX X399-E - 2990WX ■ ASUS PRIME X399 - 2990WX ■ GIGABYTE AORUS X399 - 2990WX ■ ASUS Maximus Extreme XI with i9-9900k ■

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                  • #10
                    Originally posted by studioDIM
                    what do you mean SLOOOOOOW for GI?
                    I understood IBL was realtime (in demos granted) a LONG while back.
                    I still have that demo running on my old 9800pro, and it runs realtime on lesser cards as well, with multitap DoF and moblur.

                    How could they break it so badly to make it slow?

                    Lele
                    With a real scene? takes it ages to just convert the max lights. I'd love to be wrong though, maybe grab the new one and show us what it can do?
                    Eric Boer
                    Dev

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                    • #11
                      I mite try to play with it if I get a chance, but with golf season here my time is limited

                      -dave
                      Cheers,
                      -dave
                      ■ ASUS ROG STRIX X399-E - 1950X ■ ASUS ROG STRIX X399-E - 2990WX ■ ASUS PRIME X399 - 2990WX ■ GIGABYTE AORUS X399 - 2990WX ■ ASUS Maximus Extreme XI with i9-9900k ■

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                      • #12
                        Originally posted by RErender
                        With a real scene? takes it ages to just convert the max lights. I'd love to be wrong though, maybe grab the new one and show us what it can do?
                        Eheh, i do trust you, man
                        I'm and ati user, at the moment, so no gelato for me.
                        I am just surprised that the whole idea of having a dedicated cpu accelerating the renderer is fairly dead, if what you say (and i have no reason to doubt it) is true.
                        Would you say cpu-only vray on an x2 is faster under the same conditions?
                        GI wise.
                        DoF and Moblur are inherently easier for videocards, i agree.

                        Lele

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                        • #13
                          Eheh, i do trust you, man
                          hehe this forum has gotten so sensitive everyone needs to walk on eggshells. I was not hurt at all, well maybe a little :P

                          Seriously though, I really don't know if I am using gelato/amaretto right at all. I just started pressing buttons, never really looked at the docs, heh.

                          but if i put on a default material add a few lights and turn on environment light it takes a loong time to render a simple room. Soo I am open to any lessons.
                          Eric Boer
                          Dev

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                          • #14
                            Originally posted by RErender
                            Eheh, i do trust you, man
                            hehe this forum has gotten so sensitive everyone needs to walk on eggshells. I was not hurt at all, well maybe a little :P


                            i wish i could use it.
                            I'm open to gifts, for the records.
                            If anyone has a spare geforce fx to throw away i'm here :P

                            Lele

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                            • #15
                              Have only played with it briefly but still can't get it to work.
                              -----Dwayne D. Ellis-----

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