Hi there.
Looking at nextgen games (like FarCry:Crysis , UT2007 etc) I feel like my PC can handle tons of refract/reflect effects, per pixel lighting and all that stuff, nextgen brings to us! At least, my videocard is DX 9 capable (R4xx) and recent games looked pretty much neat. But, when it comes to 3dsmax viewports - seems like I don't have dx9 powered card and it's still 20th century!
So I'm asking - maybe there's a way to enable GPU power in, at least, viewports ? For ex. to see refractions or glossy surfaces ?
I tried to write my own shaders via rendermonkey from ATI, but 3dsmax fails to render 'em
Any ideas ?
Looking at nextgen games (like FarCry:Crysis , UT2007 etc) I feel like my PC can handle tons of refract/reflect effects, per pixel lighting and all that stuff, nextgen brings to us! At least, my videocard is DX 9 capable (R4xx) and recent games looked pretty much neat. But, when it comes to 3dsmax viewports - seems like I don't have dx9 powered card and it's still 20th century!
So I'm asking - maybe there's a way to enable GPU power in, at least, viewports ? For ex. to see refractions or glossy surfaces ?
I tried to write my own shaders via rendermonkey from ATI, but 3dsmax fails to render 'em
Any ideas ?
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