I've always done my modeling in Max and then imported into 3ds for arch visualization. I've recently begun exploring doing all the modeling in max. My question is, what kind of workflow do all you Max modelers usually use? For example, op a 10 story building exterior would you trace the elevations in Autocad as plines, then import those into Max and start there? or do you simply clean-up the dwg a little, then use max's file linking and trace the elevations in max? I completely understand the benefits of modeling everything in max, but I am struggling with getting useful cad info in quickly as a template without Max bogging down.
Any suggestions?
Ryan
Any suggestions?
Ryan
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