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need a tips'n tricks!

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  • need a tips'n tricks!

    when creating bone, i need to zoom in to be precise, but when i use the middle mouse button to move, the bone creation ends.. any tips on how to move without the bone creation ending?

  • #2
    press & hold i
    http://www.3dvision.co.il

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    • #3
      thanks a lot!! you made my day

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      • #4
        zoom keyboard shortcuts

        also, use [ key to zoom in, and ] key to zoom out.

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        • #5
          anyone know a way to rotate the view aswell?

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          • #6
            Alt + MMB + drag

            There's a topic on this kind of things. With lots of shortcuts etc.

            http://www.chaosgroup.com/forum/phpB...ic.php?t=12925
            www.vknt.be

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            • #7
              yeah, i saw that thread, lots of useful tips there.
              although i've not found a way to rotate the viweport without ending creation...

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              • #8
                I don't think rotating WHILE selecting is possible.. And I don't don't really see the advantage of it too. In what kind of situation would you want to use it?
                www.vknt.be

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                • #9
                  well, i don't think it's possible either, but it would be useful to be able to rotate an object while creating polys and splines...kind of like a spacemouse or something...

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                  • #10
                    press & hold i
                    I just want to thank gilicom for this most awsome tip. It's changed the way that I use Max, and it's kept me from needing other modelers so much. Definately the most useful tip that I've used since Max 1.

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                    • #11
                      Along these same lines (and possibly posted in the tips & tricks thread) is the preference setting that zooms about the mouse point in orthographic views (Customize>Preferences>Viewports). Then you can use the mousewheel to zoom in/out and the camera repositions as you zoom, allowing you to do the same thing pressing 'i' does, perhaps a bit more interactively.
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