I am working on an interior scene with 100's of theater seats. When the seats are turned off the scene renders quickly, but when I turn the seats back on it increases the render and calc times from minutes to hours. What is the best way to handle this. It is a dark scene and all the seats are the same. Would proxies be better? Would removing the chairs from part of the calc help?
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Lots of chairs
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Lots of chairs
Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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ohh your scene cries definetly for proxies.
not that it would render much faster but i will be a good prevention for memory-issues. i use proxies all the time esp. for 3D plants and furniture.
regards
ale
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Proxies
Doesn't proxies actually render slower?Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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Using proxies will be slower.. but how much depends on how you set it up.
Should only be a small impact say around 10-15%
But you must just make in seat or seat of seats a proxy then instance that around the scene.
Dont select all the chairs and make then one big proxy that really will slow things down alot.
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Chairs
I have one chair that is instanced 284 more times. I rendered the scene without the chairs in about 2 hrs and with the chairs, 16hrs later, still processing. They are not very complicated chairs. When it is done I'll post my settings to see if I could tweak something to prevent this excessive render time from happening again.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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Chairs
I will try that once it is done. I waited to long now. Here is a screenshot of the scene.
Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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Large render time
Something isn't right in render land. I was expecting a 1 or so hour estimated render time, but not this:
Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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render time
Another thing about this scene is they are all IES lights. Are we recommending the use of them? Could this be the cause of my bloated render times?Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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IES
They just are a lot easier to setup since you are not guessing. Good new though, that est rendering time was way high. 2hrs ago it was 16hrs and not it is 7hr.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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Bobby,
In a scene like this, I would recommend you replace the IES with standard Max spotlights. Then adjust the emitting 'cone' of the light and the location of the far attenuation so the lights just don't go on forever (as happens with inverse decay falloff). That will help render time dramatically. Personally, I'd also turn off the area shadows on them as well since, for me, it wouldn't be worth the additional render time.
Just some ideas. Sometimes we have to sacrifice being correct for getting it done
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