Announcement

Collapse
No announcement yet.

irregular ceiling pattern

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • irregular ceiling pattern

    I have a ceiling pattern that is not a perfect grid, generally I would just apply a tile procedural and work it from there

    This particular ceiling has a very irregular geometry and I have modelled every single panel as a distinct face

    Do I have to uvw map every face separately with a stack bond tile pattern 1 high and 1 vert in order to get them to show edges right, or does anyone know a shortcut around this that i can auto uvw map a series of polygons?
    Attached Files

  • #2
    UVW Map --> Face. Should do what you need if I understand you correctly.
    www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.

    Comment


    • #3
      thanks very much, that did the trick, need to do some auto edge work to get the triangles to go away but spot on, cheers

      Comment

      Working...