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  • "Still, if you make interior renders, with or without animations, you'd still better use Vray.
    It's a lot faster, easier to understand, and has less problems and better results.
    Outdoor scenes are about equal."

    This really depends on the user and his/her knowlege of a particular render engine.

    Regards,
    Mike
    http://mikebracken.cgsociety.org/gallery/

    Comment


    • geezbus, its the 4th month of the year 2008 and they are releasing 2009.... hrmm looks like their naming is off slightly

      or are the naming it based on what year you have to upgrade to be current?
      WerT
      www.dvstudios.com.au

      Comment


      • From an outsider's perspective, it seems to simply be a twisted policy/strategy to infuse income. They split the product to try to satisfy/entice two separate markets. They add some biped enhancements which very few people ever use. They include a couple of plugins which others have created in the past. They clean up the interface so that it's 'less confusing' for noobs. They seemed to have worked on MR a bit and justify the costs that way. If they only waited another half a year to release this, people wouldn't be so suspicious.

        The one thing people look forward to is a constant increase in viewport performance increase and file size handling. From my understanding, Maya excels in this area. So it is entirely possible, but at the cost of perhaps rewriting significant portions of the engine. But has this happened at all during this release? The last major jump occurred when it transfered over to 64-bit platforms.
        LunarStudio Architectural Renderings
        HDRSource HDR & sIBL Libraries
        Lunarlog - LunarStudio and HDRSource Blog

        Comment


        • Originally posted by jujubee View Post
          They add some biped enhancements which very few people ever use.

          If you check the piplines for many games companies I
          think you'll find this statement to be a little off.

          regards
          Bri
          Check out Lynda.coms Vray Courses

          Comment


          • I would assume game development plus movie/commercial production to be a fraction/sliver of the percentage market in Max, whereas archvis and non-character related activities would seem to command the majority.

            As far as I can tell, the only update this provided regarded biped - now you can have your quadropeds more easily (which I gather was possible before - also made slightly easier with tools such as CAT.)

            I'd be curious to see actual statistics of which markets ADesk products actually represent.

            I am still trying to determine if it would be worth purchasing a new seat or if this is just one big marketing gimmick - perhaps one should wait until SP1 (or 2) gets released and is more stable. But knowing them, they may just skip SP1 and release Max 2012 this summer.
            LunarStudio Architectural Renderings
            HDRSource HDR & sIBL Libraries
            Lunarlog - LunarStudio and HDRSource Blog

            Comment


            • Originally posted by jujubee View Post
              I am still trying to determine if it would be worth purchasing a new seat or if this is just one big marketing gimmick - perhaps one should wait until SP1 (or 2) gets released and is more stable. But knowing them, they may just skip SP1 and release Max 2012 this summer.
              no doubt!
              Ben Steinert
              pb2ae.com

              Comment


              • as expected, the crossgrade price here in Italy is quite "bizarre": 279 €; very similar to 1 € for 1 USD ...as usual

                not to forget: plus tax (20 %) plus subscription fee (550 €) ...olè!!
                Alessandro

                Comment


                • MR

                  Interesting thread over on the AUGI forum. You'll need to register, but worth the read.

                  http://forums.augi.com/showthread.ph...888#post826888
                  Bobby Parker
                  www.bobby-parker.com
                  e-mail: info@bobby-parker.com
                  phone: 2188206812

                  My current hardware setup:
                  • Ryzen 9 5900x CPU
                  • 128gb Vengeance RGB Pro RAM
                  • NVIDIA GeForce RTX 4090 X2
                  • ​Windows 11 Pro

                  Comment


                  • Originally posted by jujubee View Post
                    I would assume game development plus movie/commercial production to be a fraction/sliver of the percentage market in Max, whereas archvis and non-character related activities would seem to command the majority.
                    I'm not sure of the exact numbers, but Max has a pretty substantial share of the games market. I read sometime last year that Max is used in about 70-80% of games are created these days (I'll google source later if I remember). Max has traditionally been THE games 3d package and has been used for everything from ingame asset and animation creation, to cutscenes and all that other stuff. And pretty much everyone I know in the games industry is a max user.

                    When you think about the fact that gaming just surpassed movies in industry size, and is still growing, that is a lot of seats out there.

                    I'm not saying there isn't a lot of viz work being done in max out there, but gaming is probably a lot bigger than you think.
                    Torgeir Holm | www.netronfilm.com

                    Comment


                    • 2 all :

                      will max2009-design work in 64 bit OS like win2003server-enterprise edition ? And will take advantage from more than 4 gb ram ?

                      Comment


                      • Hi Janosik,

                        I have heard of people using 'Server' without any problems,
                        but the only OS's supported by AME are XP64 and Vista, so
                        if you run into problems you 'may' find' yourself a little stuck.

                        Depends on how 'tech savy' you would consider yourself I suppose?

                        regards
                        Bri
                        Check out Lynda.coms Vray Courses

                        Comment


                        • I'm not sure about 3ds Max itself, but we do not recommend running any components of V-Ray on a Windows Server platform. While it seems to run fine in many cases, there have been issues occasionally.

                          Best regards,
                          Vlado
                          I only act like I know everything, Rogers.

                          Comment


                          • Originally posted by vlado View Post
                            but we do not recommend running any components of V-Ray on a Windows Server platform.
                            I guess as a VRay user that answers that question for you.


                            Regards
                            Bri
                            Check out Lynda.coms Vray Courses

                            Comment


                            • 2 all :

                              than i got problem coz only way how i can use my 4 way render machine is to use server OS platform so am i in trouble ?

                              but now i am running winserver2003-standart 32 bit and my old viz2006 and vray 1.5 sp1 runs ok and DR too .....
                              Last edited by Janosik; 13-04-2008, 02:30 AM.

                              Comment


                              • If it runs fine, then all is well, I suppose.

                                Best regards,
                                Vlado
                                I only act like I know everything, Rogers.

                                Comment

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