I am working on a stormy looking ocean. Dreamscape is giving be pretty good results but I am looking for a way to give the foam a bit more ballz. I was thinking that it could really benefit from some Vray displacement. If you're familiar with dreamscape you'll know that the foam is created as a combination effect through the Dremscape sea surface object and a Dreamscape sea surface material that has a dreamscape foam map. If there was a way to pump this map into a vray material displacement or displacement modifier ? That would be da Bomb.
P.S.
I was going to do the stormy sea in Maya unlimited but all the licenses for unlimited are being used by other artists here at work - Doh !
Thanks as always
P.S.
I was going to do the stormy sea in Maya unlimited but all the licenses for unlimited are being used by other artists here at work - Doh !
Thanks as always
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