Hello,
I'll need some help with this from the experts out there. I was looking for a way to realign the bounding box of an object to his main "physical" axis (for example as it looks when rotating a primitive box, so the bbox stick together) and I found this thread on cgtalk:
http://forums.cgsociety.org/showthre...ght=align+axis
There is a couple of pieces of code but I don't know how to apply in my objects. Could be that code easily converted in "button like" or "run script" action?
I must admit my ignorance here.
Thanks!
Manuel
I'll need some help with this from the experts out there. I was looking for a way to realign the bounding box of an object to his main "physical" axis (for example as it looks when rotating a primitive box, so the bbox stick together) and I found this thread on cgtalk:
http://forums.cgsociety.org/showthre...ght=align+axis
There is a couple of pieces of code but I don't know how to apply in my objects. Could be that code easily converted in "button like" or "run script" action?
I must admit my ignorance here.
Thanks!
Manuel
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