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CG-Source.com is launched - High quality textures!

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  • #16
    great! now multitexture works in max2009 32bit. this was fast.

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    • #17
      Coded by MasterBercon? I'm in.

      This solves a problem I am having on a current project trying to create non-tiling wood floor planks. I created a procedural texture with nice results, but found the texture to be far too complex to render efficiently.

      Thanks for this!
      Ben Steinert
      pb2ae.com

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      • #18
        Brilliant - I've been playing with this all afternoon and love it already - thanks

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        • #19
          FYI: I was having trouble on some render nodes getting the multi-texture material to work. Some nodes worked fine, others didn't. I start max manually on the bad machines to see what was up and was getting a "failed to load" (or something like that) error as well as a vraysimbiontmtl error. Installing the following link cleared it up...http://www.chaosgroup.com/forums/vbu...5&postcount=16

          I am working in Max 9 64bit.
          www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.

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          • #20
            Thanks for the info dlparisi, although I haven't heard of anyone having problems, guess most people have the C++ redistributables installed already.

            /Thomas
            www.suurland.com
            www.cg-source.com
            www.hdri-locations.com

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            • #21
              Very cool tool and great textures. Thanks a lot
              Regards

              Steve

              My Portfolio

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              • #22
                great tool!
                Any idea when a herringbone pattern can be made?
                I really would like to use it for street pavement with herringbone pattern (keperverband).

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                • #23
                  Great stuff and tools.

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                  • #24
                    Joost: Different types of patterns is for sure high on the todo list.

                    Nek: Thanks

                    /Thomas
                    www.suurland.com
                    www.cg-source.com
                    www.hdri-locations.com

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                    • #25
                      Wow, thank u
                      http://www.303px.com

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                      • #26
                        That floorgenerator is excellent, although I did a bad, bad thing - I used it for a facade!

                        To do this I had to lay my facade on the ground and do each side. Would it be possible to make it work on any shape as long as it's planar?

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                        • #27
                          Bad boy :P

                          it's definitely something for the future, and something that is needed if you start using the tool a bit creatively.

                          /Thomas
                          www.suurland.com
                          www.cg-source.com
                          www.hdri-locations.com

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                          • #28
                            I tried to use the floor generator on a curved wooden facade....
                            Basically it failed which was a shame.
                            Chris Jackson
                            Shiftmedia
                            www.shiftmedia.sydney

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                            • #29
                              Are these working with 2010, or do they need to be recompiled?
                              Ben Steinert
                              pb2ae.com

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                              • #30
                                The MultiTexture plugin needs to be recompiled, which it hopefully will be very soon, a few problems with the recompile have come up which needs to be sorted out first. The scripts should work.

                                /Thomas
                                www.suurland.com
                                www.cg-source.com
                                www.hdri-locations.com

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