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A bit of a off topic question, but i'm searching a long time for a 3D engine where i can do stuff like this, and also use for production, so has so te able to do fancy stuff but also has to be easy createable from 3dsmax.. perhpas some of you have a good idea?
i have tried XNA,Blade3D
Still am waiting for unity to come with a windows version...
A bit of a off topic question, but i'm searching a long time for a 3D engine where i can do stuff like this, and also use for production, so has so te able to do fancy stuff but also has to be easy createable from 3dsmax.. perhpas some of you have a good idea?
i have tried XNA,Blade3D
Still am waiting for unity to come with a windows version...
...
Cheers
Was about to say - Unity. Wait till the end of the month (GDC), that's when it will be out.
Nothing much to show yet, still muddling about. shaders are a pain for me still
Do you do much realtime work George?
I made art for a few indie games in my previous life, as well as most of the art for empiresmod (for HL2). I'm still incredibly interested in the technology and dabble every now and then, but on the art side rather than coding (although i'm probably more interested in the coding/technical side of things even though i can't do it).
How on earth do you get this to run? I downloaded the .rar and it's not doing anything, just closes. Do I need to compile it or is that talking about some other version?
How on earth do you get this to run? I downloaded the .rar and it's not doing anything, just closes. Do I need to compile it or is that talking about some other version?
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