I'm testing right now latest nuke. My first node-based compositing program
But I'd like to know how to take advantages of its new glsl shader system ? And also is there any raytracing solutions for a nuke or maybe fusion ?
P.S. Seems I can use Mental mill to create shaders, that nuke can render ?
But I'd like to know how to take advantages of its new glsl shader system ? And also is there any raytracing solutions for a nuke or maybe fusion ?
P.S. Seems I can use Mental mill to create shaders, that nuke can render ?
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