I've been doing a buildup sequence using all hand keyed objects, and the client wanted it extending by a few blocks - however once copying the objects out it's taking anywhere from 30-40seconds to register each mouse click in max.
Theres 240 objects, all animated, but only 120k polys in the scene.
This cant be normal, right?
Is it because they're instanced/in groups and max is having a hard time keeping track, or could it be something else?
Theres 240 objects, all animated, but only 120k polys in the scene.
This cant be normal, right?
Is it because they're instanced/in groups and max is having a hard time keeping track, or could it be something else?
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