Hi folks,
as threadname suggest, it is possible to make XYZ heightmap from mesh ? Standard heightmaps have only Z value, but would be possible to add XY values too ( like normal maps ) ? Sorry if this was answered, but I can`t find any info about this.
The cause why I`m asking is this:
I have a terrain with uneven sized polys which I want to remake on even sized polys via displacement. And I want to drive this displacement with a map which would be the exact copy of original mesh.
Thanks so far,
Rado
as threadname suggest, it is possible to make XYZ heightmap from mesh ? Standard heightmaps have only Z value, but would be possible to add XY values too ( like normal maps ) ? Sorry if this was answered, but I can`t find any info about this.
The cause why I`m asking is this:
I have a terrain with uneven sized polys which I want to remake on even sized polys via displacement. And I want to drive this displacement with a map which would be the exact copy of original mesh.
Thanks so far,
Rado
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