Sometimes I'll have a scene where multi-threading won't work. Or, that's what I think is happening anyway, since there are half as many buckets on the screen. Yes, I do have the multi-threading check box checked.
I'm always able to solve this problem by importing everything into a new scene though. I remember this happening a few times before I got my new computer, so I know it has something to do with the scene itself.
Has anyone else experienced this? Could it have something to do with old scene files? Most of my projects are archaeology related, and in this business projects never end, they simply lose funding for a couple years. So I'm always dealing with old files.
I'm always able to solve this problem by importing everything into a new scene though. I remember this happening a few times before I got my new computer, so I know it has something to do with the scene itself.
Has anyone else experienced this? Could it have something to do with old scene files? Most of my projects are archaeology related, and in this business projects never end, they simply lose funding for a couple years. So I'm always dealing with old files.
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