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  • #31
    I'll hold you to that post. I heard the same thing from other places, but now I have it in writting
    Bobby Parker
    www.bobby-parker.com
    e-mail: info@bobby-parker.com
    phone: 2188206812

    My current hardware setup:
    • Ryzen 9 5900x CPU
    • 128gb Vengeance RGB Pro RAM
    • NVIDIA GeForce RTX 4090 X2
    • ​Windows 11 Pro

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    • #32
      Hi,
      just bought the plugin. Quite impressive so far.
      Got just a problem......is there any way to control the uvmap of the "image based color control" indipendently by the one of the bricks? This would be very helpfull for the project I am working on right now.

      Thanks in advance.


      Filippo

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      • #33
        Hi Filippo,

        currently you can´t change the uv setting of the bitmap, but we are working on a solution that
        will allow using standard bitmap slots in for the image based color control, which would allow
        to use the uv setting in the bitmap slot itself.

        Best,
        Martin
        ----
        BRIX - next generation textures
        www.materialwerk.com

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        • #34
          Thanks for your reply,
          I also tried to make a blend material with two different stone colors and to use the brix texture with the image color based at opacity 1 as mask.....but it seems not working. I thought it was a good way....I was wrong!

          Hope to see soon the new improvements! Anyway....great plugin!

          Thanks again.

          F

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