Hi, im using max2011, and also the slate material editor, so far so good, but the problem is when i create a bitmap ( inside the slate ME) and if i want to put it on the environment , drag&drop doesn't works (like the older version of the ME), Its a bitmap is like any other else but its not yet apply on the scene so it isn't show on the scene materials list. ¿Anyone knows a walk around to this? I could create a new bitmap from scratch on the environment but this is not the idea.
Another thing is when i load a material library or open the scene materials list it shows as Icons and Text, i would like the make the default shows only as a Text ( big bitmaps takes ages to "rendering" on previews inside slate ME)
Any advice?
pedro
Another thing is when i load a material library or open the scene materials list it shows as Icons and Text, i would like the make the default shows only as a Text ( big bitmaps takes ages to "rendering" on previews inside slate ME)
Any advice?
pedro
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