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Forgive me for blowing my own trumpet here, but I recently uploaded a small bunch of handmade bushes, shrubs and gardening assets, all pretty high-detailed, to Turbosquid. Have a look here if you like and see if it works for you.
You could still use the .obj version and the provided texture maps, but yes, you would have to rebuild the materials from scratch - which wouldn't be much of a time saver.
How about if you were to save them as vrayproxies? Those should load into Max2009 I think. How complex are the materials? Could they be remade easily using the 2010 versions as a guide?
Although I don't like the trees in NatFX, I do like the shrub-, plant- and flowerseeds. For each seed you can make the right VRay materials, save them in the NatFX matlib and after that you can generate lots of variants with the click of a button. Conversion to proxies is possible to ! Not exactly cheap, but surely effective !
Presumably proxies would work in 2009, but it wouldn't give you any advantage over the .obj as you would still need to re-create the mats. The mats are not complex: the leaves are two-sided materials with diffuse, spec, glossy, bumps and opacity (do not forget to turn off filtering in the opacity map for fast rendering). All the maps are included. And so is customer support
Presumably proxies would work in 2009, but it wouldn't give you any advantage over the .obj as you would still need to re-create the mats. The mats are not complex: the leaves are two-sided materials with diffuse, spec, glossy, bumps and opacity (do not forget to turn off filtering in the opacity map for fast rendering). All the maps are included. And so is customer support
ok. Just bought a few of them.
Any chance of emailing me a screengrab of the texture setup for Max2011 and I can recreate them it in Max2009? I can PM you if you like with the ones I bought.
Tricky: I just PMed you. I will post the mat settings here later tonight as I don't have access to the workstation where they are stored at the moment.
PG: Thanks Peter. These were modelled in Max using photo references and the textures scanned from a variety of leaves. I've also done a few Onyx models recently as part of this series but these are, obviously, not for sale. As for time, I'm afraid this comes at the expense of sleep
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