Heya Folks,
One of the compers in here is going to try and relight some 3d for speed reasons and I'm guessing that whatever I render out isn't going to be what maya does so it'll be wrong (It's always wrong). As a pre-emptive strike what settings would I need to use for a nuke friendly normal pass and position pass for relighting? Again to cut out some nonsense it'd be fabulous to know what nuke operators would need to be used afterwards too - If someone does this regularly I'd trust them far more than me making some passes and then the nuke guy trying to use the way he would have done it with another package and again nothing working. Maybe I'm just bitter
Thanks in advance once again, and names on the beer in the post list
Cheers,
John
One of the compers in here is going to try and relight some 3d for speed reasons and I'm guessing that whatever I render out isn't going to be what maya does so it'll be wrong (It's always wrong). As a pre-emptive strike what settings would I need to use for a nuke friendly normal pass and position pass for relighting? Again to cut out some nonsense it'd be fabulous to know what nuke operators would need to be used afterwards too - If someone does this regularly I'd trust them far more than me making some passes and then the nuke guy trying to use the way he would have done it with another package and again nothing working. Maybe I'm just bitter
Thanks in advance once again, and names on the beer in the post list
Cheers,
John
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