I know the idea is mentioned here and there in the forum already, and I even saw this guys work a while back on a blog somewhere. What really caught my attention though is the progress he has made since I last had a look! Apparently he has a maxscript available now that automates some of the process of getting buildings/structures from max to crysis. I might be stopping by a few places on the drive home to see if I can find me a copy of Crysis 2 tonight to have a look myself...
http://crymod.com/thread.php?threadi...2402713&page=2
With Crysis 3 and the Cinema tools right around the corner I figure it wouldn't hurt to have a little experience with the engine anyways
http://crymod.com/thread.php?threadi...2402713&page=2
With Crysis 3 and the Cinema tools right around the corner I figure it wouldn't hurt to have a little experience with the engine anyways
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