How would you simulate cloud shadows? Would a projection map be the best? I would be curious to see how much realism it ads to an exterior scene. has anybody tried?
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Bobby Parker
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Somebody was doing great clouds with Vray volumetric fog a while back. They were even sharing the scene file. I believe it rendered quickly and- of course - cast shadows.
You could map the transparency of an invisible plane and position it above your scene - it would offer more control.
I think the effect does enhance scenes.Last edited by JeffG2; 20-07-2011, 01:57 PM.
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I remember playing with that, but I never thought the results were all that great. Maybe I can use it just for the shadows.
http://www.spot3d.com/vray/help/150S...ronmentfog.htm (sample scene)Last edited by glorybound; 20-07-2011, 02:04 PM.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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If you strategically painted a mask and do as jeff says it could make the structure stand out against a bland foreground if that is what the issue is...I would still be careful not to make the effect too strong though.
I think the effect is probably more appropriate for large development renders.Ben Steinert
pb2ae.com
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I've stuck a plane object in the sky with an animated noise pattern on it and it worked quite well with a saved solution. Look here http://www.youtube.com/watch?v=KduVyLdSNZw at 2:18 for an idea. It served its purpose for this animation and could be refined a lot further.Kind Regards,
Richard Birket
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Originally posted by tricky View PostI've stuck a plane object in the sky with an animated noise pattern on it and it worked quite well with a saved solution. Look here http://www.youtube.com/watch?v=KduVyLdSNZw at 2:18 for an idea. It served its purpose for this animation and could be refined a lot further.
Great anim overall!Last edited by Franx; 23-07-2011, 09:53 AM.
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Originally posted by tricky View PostI've stuck a plane object in the sky with an animated noise pattern on it and it worked quite well with a saved solution. Look here http://www.youtube.com/watch?v=KduVyLdSNZw at 2:18 for an idea. It served its purpose for this animation and could be refined a lot further.
best regards,
christoph.
christoph koehler
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