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Urban Pad Procedural City Generation Tool

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  • Urban Pad Procedural City Generation Tool

    $29 right now through a similar promotion to what messiah did awhile back, normally $700:

    http://www.gamr7.com/init/default/index
    Ben Steinert
    pb2ae.com

  • #2
    cant w8 for 3ds max to do that >.>

    On side note I dll the trial and I have no idea how to use that soft... wheres the sample city ;s
    Last edited by Dariusz Makowski (Dadal); 29-09-2011, 06:37 AM.
    CGI - Freelancer - Available for work

    www.dariuszmakowski.com - come and look

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    • #3
      I think I prefer something like this being stand-alone...it seems it would take ages to iterate something similar within Max and it's lame single core math handling.
      Ben Steinert
      pb2ae.com

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      • #4
        I mean promotion... 3ds max for 30£ ^^
        CGI - Freelancer - Available for work

        www.dariuszmakowski.com - come and look

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        • #5
          Haha...I will agree with that in a heartbeat. Vray as well for that matter!

          They already are making several of their products available to learn on for free to the unemployed...that's pretty cool. It is a lot like a timed acedemic license though so you don't actually own it.
          Ben Steinert
          pb2ae.com

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          • #6
            My opionion in matters of non commercial is that all software should be free... it can only benefit the company that does it by having bigger community knowing how to use soft... but anyway... any idea how to generate city with that thing?
            CGI - Freelancer - Available for work

            www.dariuszmakowski.com - come and look

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            • #7
              I'm hoping to figure it out on October 3
              Ben Steinert
              pb2ae.com

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              • #8
                Originally posted by beestee View Post
                I think I prefer something like this being stand-alone...it seems it would take ages to iterate something similar within Max and it's lame single core math handling.
                You can do multi treaded math calculations in maxscript, using dotNet worker threads. What you can't do is multi threaded scene manipulation, unfortunately.
                Marc Lorenz
                ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
                www.marclorenz.com
                www.facebook.com/marclorenzvisualization

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