Just wondering, because Vray can render implicit surfaces, much like it does for phx.
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Naiad - any eta on native VRay rendering ability?
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Naiad - any eta on native VRay rendering ability?
Last edited by Paul Oblomov; 19-05-2012, 04:20 AM.I just can't seem to trust myself
So what chance does that leave, for anyone else?
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As far as I know they are working on ways to convert Naiad surfaces to .vrmesh files directly, and also to export the particles to a .vrscene file that can then be added to the rendering. It's not the same as direct raytracing of course.
Best regards,
VladoI only act like I know everything, Rogers.
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