I am building a scene in Max 2012, but recently, performance of opening and closing the scene has been degrading. I started investigating.
One of the scenes that I was XREFing in to the main scene contained some furniture models. Opening this scene used 5.5GB RAM. I started deleting objects, saving, restarting Max, but it still used 5.5GB RAM just to open. I deleted everything in the scene, unchecked compress on save and saved again. The file size is over 100MB and it still takes 5.5GB RAM just to open.
Any ideas?
One of the scenes that I was XREFing in to the main scene contained some furniture models. Opening this scene used 5.5GB RAM. I started deleting objects, saving, restarting Max, but it still used 5.5GB RAM just to open. I deleted everything in the scene, unchecked compress on save and saved again. The file size is over 100MB and it still takes 5.5GB RAM just to open.
Any ideas?
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