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SP2 for 3ds Max 2015 and 3ds Max Design 2015 are available

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  • SP2 for 3ds Max 2015 and 3ds Max Design 2015 are available

    Now available on the Autodesk Application Manager (if you don't see it just do a 'check now') or download them here:

    From the readme file, the following issues were addressed:
    • MAXX-18050 The PhysX plug-in would cause a program error.
    • MAXX-17998 The MAXScript interface to the Skin modifier's Envelope feature was incorrect.
    • MAXX-17968 Backburner: Split Scan Lines did not work when rendering a Camera view.
    • MAXX-17895 Save File As: The + button was hidden in the Japanese interface.
    • MAXX-17866 Frozen objects could be selected in viewports.
    • MAXX-17727 ShaderFX materials weren't transferred properly when using the FBX format.
    • MAXX-17725 OpenSSL has been upgraded to correct a security issue.
    • MAXX-17680 Wrong decimal separators have been fixed.
    • MAXX-17669 FBX for 3ds Max plug-in presets were missing.
    • MAXX-17631 The file crashMax.dlu was built into the wrong folder.
    • MAXX-17550 ShaderFX nodes needed to be copied to user settings.
    • MAXX-17434 Base State material was resetting.
    • MAXX-17431 The mental ray renderer would hang when rendering an empty scene in an orthographic view.
    • MAXX-17342 It was impossible to rename a layer from the Layer Toolbar.
    • MAXX-17282 Opening the Layer Manager was slow when many objects were on a layer.
    • MAXX-17263 ActiveShade would cause a buffer overflow.
    • MAXX-17236 Customer Error Report: An issue with ChamferedFaces has been fixed.
    • MAXX-17235 Customer Error Report: A core issue with object display has been fixed.
    • MAXX-17210 The Crossing option for Window/Crossing selection was not working.
    • MAXX-17172 The Cloth and Garment Maker modifiers were not localized.
    • MAXX-17152 Scripting a Dummy object was not working.
    • MAXX-17101 Viewport focal-point sampling was not working.
    • MAXX-17097 Rendering with the mental ray renderer would cause a program error.
    • MAXX-17036 Backburner 2015 running as a service would cause an "adapter error."
    • MAXX-17024 Rendering an area would not appear in the Rendered Frame window.
    • MAXX-16957 A change to Vertex Crease on the Ribbon would not update on the Editable Poly control panel.
    • MAXX-16813 Composite map: Tile offset was not working in Nitrous viewports.
    • MAXX-16798 The movie list on the Welcome Screen contained a nonsense string.
    • MAXX-16796 Nitrous viewports have been upgraded to support up to eight Composite map layers.
    • MAXX-16767 Opening Layer Explorer with 1,000 layers was slow.
    • MAXX-16766 FBX import: Normals on skinned meshes were being ignored.
    • MAXX-16678 The installer for the plug-ins to exchange data with Adobe After Effects did not install the right files.
    • MAXX-16468 The animated Tours on the Welcome Screen were not localized.
    • MAXX-16407 Display By Layer was not correctly displaying layer properties.
    • MAXX-16387 Customer Error Report: Error opening certain files. This has been fixed.
    • MAXX-16241 Scene Explorer would generate a MAXScript error exception when Esc was pressed.
    • MAXX-16140 Scene Explorer: The object list would not resort when a file was renamed.
    • MAXX-15964 Workspaces wouldn't load mnux.cfg files.
    • MAXX-11987 Customer Error Report: An error in Skin has been fixed.
    • MAXX-11011 CAT: A rig arm would not stretch with IK.
    Bobby Parker
    www.bobby-parker.com
    e-mail: info@bobby-parker.com
    phone: 2188206812

    My current hardware setup:
    • Ryzen 9 5900x CPU
    • 128gb Vengeance RGB Pro RAM
    • NVIDIA GeForce RTX 4090 X2
    • ​Windows 11 Pro

  • #2
    There something seriously broken in 2015...I have a rather large Revit file imported via FXB to Max and it takes 10min to just load...it opens up almost instantly in 2014. The view port performance is unbearable in 2015 on large files I will have to continue to work in 2014. I opened a ticket with Autodesk...let see what they say.
    "I have not failed. I've just found 10,000 ways that won't work."
    Thomas A. Edison

    Comment


    • #3
      Every time I submit a ticket to Autodesk...This is what they say...

      "I noticed that you are using VRAY. Have you tried removing VRAY to see if the performance improves?"
      "I have not failed. I've just found 10,000 ways that won't work."
      Thomas A. Edison

      Comment


      • #4
        Originally posted by eyepiz View Post
        Every time I submit a ticket to Autodesk...This is what they say... "I noticed that you are using VRAY. Have you tried removing VRAY to see if the performance improves?"
        now, that is funny.
        Bobby Parker
        www.bobby-parker.com
        e-mail: info@bobby-parker.com
        phone: 2188206812

        My current hardware setup:
        • Ryzen 9 5900x CPU
        • 128gb Vengeance RGB Pro RAM
        • NVIDIA GeForce RTX 4090 X2
        • ​Windows 11 Pro

        Comment


        • #5
          A month or more ago I complained about something pretty big that I'm surprised didn't get fixed with this service pack: Select an animated object and open the curve editor. Select one axis to manipulate. As always, all the other curves become invisible. Zoom up on a keyframe and tweak a handle. Now hit Undo. Suddenly ALL curves are visible again and you're zoomed out to fit all of them in. Such a pain.
          - Geoff

          Comment

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