Ok. same way richard did his animation for lexus im working on a site that was given to me on paper with the contour lines. i scanned it and took it in adobe illustrator to be able to trace the lines. once ive done that..... what else do i do to make it into a landscape. in max i tried loft but that messy. i tried u-loft with nurbs thats less messy but still messy. what else should i do?
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hmm. ill give it a try as soon as this wing animation is done. take a look at a test im going http://home.caribsurf.com/elfpro/test_02.zip
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groovy. it works. shame on me hehe. goes to show ya cant know it all (although we do try and try)
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each feather is linked to the bone its attached to. and basically the bone thats next to the body controls everything. Im using a rotation reactor controler on the other bones and all the feathers. therefore all i do is fold in that one bone and everything moves. this isnt evident in this test where those feathers are only reacting to that bone on the end and its rotation.
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