Hi,
Ayone knows a quick way to deform the attached object so it looks like it is being compressed? It is a bed spring, only the selected faces should compress, while keeping all vertices attached to the non selected faces.
I tried various ways with squeeze modifier, ffd modifier etc... But I never manage to deform the springs/U shape without deforming the top and/or bottom faces, or without messing up the attachment of the selected faces to the rest of the object.
It shouldn't be a physically accurate compressing, but it should look e bit decent
Any tips or suggestions more than welcome!
Thanks,
Wouter
Ayone knows a quick way to deform the attached object so it looks like it is being compressed? It is a bed spring, only the selected faces should compress, while keeping all vertices attached to the non selected faces.
I tried various ways with squeeze modifier, ffd modifier etc... But I never manage to deform the springs/U shape without deforming the top and/or bottom faces, or without messing up the attachment of the selected faces to the rest of the object.
It shouldn't be a physically accurate compressing, but it should look e bit decent
Any tips or suggestions more than welcome!
Thanks,
Wouter
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