Hi all
Anybody have some tips to fix this issue:
I have a railclone object that is creating nasty geometry on tight turns with small radius like so:
![Click image for larger version
Name: railclone1.jpg
Views: 1
Size: 147.7 KB
ID: 881629](filedata/fetch?id=881629&d=1714625335)
and like so:
![Click image for larger version
Name: railclone2.jpg
Views: 1
Size: 147.2 KB
ID: 881630](filedata/fetch?id=881630&d=1714625331)
I just want it nice and smooth in the turns like this version which is my base geometry instanced few times, grouped and then with a bend like so:
![Click image for larger version
Name: bend.jpg
Views: 1
Size: 124.8 KB
ID: 881631](filedata/fetch?id=881631&d=1714625327)
I have about 30 or so of these splines with different turns that I need to do so a bend won't work. The bend example I used here was just simplified to illustrate the smoothness I'm after
Anybody have some tips to fix this issue:
I have a railclone object that is creating nasty geometry on tight turns with small radius like so:
and like so:
I just want it nice and smooth in the turns like this version which is my base geometry instanced few times, grouped and then with a bend like so:
I have about 30 or so of these splines with different turns that I need to do so a bend won't work. The bend example I used here was just simplified to illustrate the smoothness I'm after
Comment