Hi all
Anybody have some tips to fix this issue:
I have a railclone object that is creating nasty geometry on tight turns with small radius like so:
and like so:
I just want it nice and smooth in the turns like this version which is my base geometry instanced few times, grouped and then with a bend like so:
I have about 30 or so of these splines with different turns that I need to do so a bend won't work. The bend example I used here was just simplified to illustrate the smoothness I'm after
Anybody have some tips to fix this issue:
I have a railclone object that is creating nasty geometry on tight turns with small radius like so:
and like so:
I just want it nice and smooth in the turns like this version which is my base geometry instanced few times, grouped and then with a bend like so:
I have about 30 or so of these splines with different turns that I need to do so a bend won't work. The bend example I used here was just simplified to illustrate the smoothness I'm after
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