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random transform of elements.

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  • random transform of elements.

    ive been through a handful of random transform scripts, but i cannot seem to find one that will work on sub-objects -specifically, elements.

    any suggestions?

  • #2
    Well, in Neil Blevin's Scriptpack there is ObjectDetacher, which breaks up objects by element. So you could break up your object, randomly rotate the bits, then reattach.
    - Geoff

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    • #3
      well you can do that in editable mesh without a script ( the detatch) and thats what im doing.. however once detached, there are 38,000 objects. so everything after that point is extremely painful.. reattaching alone takes an hour +

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