I have a funky brick ledge, so I am trying to unwrap it. All works, but when I go to use the texture, that I painted in PS, it doesn't fit. Shouldn't it just fit?
I have the poly, and then I put a UVW Unwrapper on it. When I save the image out, I open it up in PS and paint it. Once I do that I apply that texture to the poly's diffuse material.
I have the poly, and then I put a UVW Unwrapper on it. When I save the image out, I open it up in PS and paint it. Once I do that I apply that texture to the poly's diffuse material.
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