Anyone know if it is possible and how to customise the clothing that Populate uses in 3dsmax2016? We want to try making custom clothes, but finding the texture maps seem to be 'hard-coded' somehow into Populate.
It would be really handy to be able to create a custom set of textures, for example, with a particular school uniform.
It would be really handy to be able to create a custom set of textures, for example, with a particular school uniform.
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