Hi,
I'm trying to apply a displacement map to a tire sidewall and need to use multiple uv sets for this.
I have created different uv sets for each texture and linked them with uv linking but no matter what all textures are still using the default uv sets.
Can anyone help?
I have followed all tutorials for this even trying a simple plane and can't seem to get it to work
I'm trying to apply a displacement map to a tire sidewall and need to use multiple uv sets for this.
I have created different uv sets for each texture and linked them with uv linking but no matter what all textures are still using the default uv sets.
Can anyone help?
I have followed all tutorials for this even trying a simple plane and can't seem to get it to work
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