I see that when I submit a job to Network Render, there's a checkbox for "Split Scan Lines". Being that V-Ray is bucket based, what is SSL, and why would I use it?
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Of what use are Split Scan Lines in V-Ray?
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Of what use are Split Scan Lines in V-Ray?
David Anderson
www.DavidAnderson.tv
Software:
Windows 10 Pro
3ds Max 2023.3 Update
V-Ray GPU 6 Update 1
Hardware:
Puget Systems TRX40 EATX
AMD Ryzen Threadripper 3970X 32-Core 3.69GHz
2X NVIDIA GeForce RTX 3090
128GB RAMTags: None
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I think it helps with RAM. Each machine gets a smaller chunk to chew on.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- ​Windows 11 Pro
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Any advantages to managing jobs from a team perspective? I have a client who is trying to figure out how to manage several artists, but yet have control over the queue. They are concerned with any DR failures and having to check node logs, etc. I'm pretty sure that you can have multiple instances of Monitor running and check any errors right from that unless I'm missing something.David Anderson
www.DavidAnderson.tv
Software:
Windows 10 Pro
3ds Max 2023.3 Update
V-Ray GPU 6 Update 1
Hardware:
Puget Systems TRX40 EATX
AMD Ryzen Threadripper 3970X 32-Core 3.69GHz
2X NVIDIA GeForce RTX 3090
128GB RAM
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yes. you have the ability to change the priority of a job mid way. that means that each machine is taking on 1/40th or whatever of the job (even if you only have 5 machines) and if something urgent comes up another job can jump in front without wasting the work thats already done or having to wait for it to finish.
you need to pre calculate light caches and irradiance maps if you are doing this btw.
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Originally posted by Neilg View Postyes. you have the ability to change the priority of a job mid way. that means that each machine is taking on 1/40th or whatever of the job (even if you only have 5 machines) and if something urgent comes up another job can jump in front without wasting the work thats already done or having to wait for it to finish.
you need to pre calculate light caches and irradiance maps if you are doing this btw.David Anderson
www.DavidAnderson.tv
Software:
Windows 10 Pro
3ds Max 2023.3 Update
V-Ray GPU 6 Update 1
Hardware:
Puget Systems TRX40 EATX
AMD Ryzen Threadripper 3970X 32-Core 3.69GHz
2X NVIDIA GeForce RTX 3090
128GB RAM
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