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Tool to align vertex to spline
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not really but what seems to work is to select the spline and then look at the x y z coordinate position in the menu a the very bottom and copy the postion of the original spline and paste it into the vertex you want to have that very same position, this works without failArchitectural and Product Visualization at MITVIZ
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i7 5960@4 GHZm, 64 gigs Ram, Geforce gtx 970, Geforce RTX 2080 ti x2
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Apart from slice mentioned above, you can select the verts and hit make planer in the Y or Z to straighten the selection. Then apply a Form Fit deformation modifier to the verts and you can skew them to any angle you need in one go. No script required. If need be you can snap the control points to the spline vert for an exact match.
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Not a perfect solution, but if you are working with an editable poly, go into edge mode and open the loop tools in the graphite bar, then switch to vertex mode and select the verticies that you want to 'average' and start clicking the 'relax' button in the loop tools curvature section. You will get some drift on the other axes depending on the vertex selection so it might not work in all situations, or you might have to work with smaller selection groups, but worth a shot.Ben Steinert
pb2ae.com
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