Does anyone have any ideas how to model such thing ALL IN GEOMETRY, fast? Are there any trick to do without too much donkey polygon pushing pain?
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wicker hell!!!
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I once saw a displacement map that did it; I'll look to see if it is something that I have.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
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Yeah but as I said it has to be pure geometry, no displacementLuke Szeflinski
:: www.lukx.com cgi
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Yeah i'm trying that but there are problems with matching intersections. Well I guess it's donkey work solution is the only wayLuke Szeflinski
:: www.lukx.com cgi
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no go also, as it needs to be later on possible to render with different enginesLuke Szeflinski
:: www.lukx.com cgi
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https://1drv.ms/i/s!AhVhYJcmZb21tQpO9-KQeXU5Pcpz
Here's a picture of a wool weave done with vray pattern - vray fur was applied to the mesh
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This may help
http://www.scriptspot.com/3ds-max/mcg/mcg-simpleweaveGavin Jeoffreys
Freelance 3D Generalist
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In all caps, tooOriginally posted by lukx View PostYeah but as I said it has to be pure geometry, no displacementBobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- ​Windows 11 Pro
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Neal Biggs
3D Generalist | Freelance | Founder | Big5 Studio
http://big5studio.com/
3ds Max 2022 - V-Ray5 Update 2.2
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that would be simple spline modeling but MCG simple weave and quad scatter look awesome!Architectural and Product Visualization at MITVIZ
http://www.mitviz.com/
http://mitviz.blogspot.com/
http://www.flickr.com/photos/shawnmitford/
i7 5960@4 GHZm, 64 gigs Ram, Geforce gtx 970, Geforce RTX 2080 ti x2
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