I have been working quite a few times with this handy script, however when some other object (i usuallu use for lightsouce's glow) color gets near 255 white also will be bloomed. The script does nothing at min100 and max 100. So I looked into it and very happily realised that its easy to fix. So just replace the #integer with #float at
SB_Min type
and
SB_Max type
save it restart max and enjoy (value 99.99 only bloom out the pure white 255,255,255, 254... will not be bloomed(
SB_Min type
and
SB_Max type
save it restart max and enjoy (value 99.99 only bloom out the pure white 255,255,255, 254... will not be bloomed(
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