Hi,
I faintly remember a tool that allows you to basically change perspective by dollying the camera in and out while at the same time changing focal length to keep the framing.
I just cannot remember the name of that thing. I think it was a script, however I am not sure of this. Can you guys point it out for me? It should work with the new PhysicalCamera of 3ds Max 2016.
Edit: Ideally this would work as a camera modifier which lets me keep all my cam settings, adjust them etc and just change perspective with a spinner or something similar.
cheers
I faintly remember a tool that allows you to basically change perspective by dollying the camera in and out while at the same time changing focal length to keep the framing.
I just cannot remember the name of that thing. I think it was a script, however I am not sure of this. Can you guys point it out for me? It should work with the new PhysicalCamera of 3ds Max 2016.
Edit: Ideally this would work as a camera modifier which lets me keep all my cam settings, adjust them etc and just change perspective with a spinner or something similar.
cheers
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