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This is not the same as you described (translucent acrylic material) but I think it will give you more relevant result to your inspiration.
2sided material and sun size increased. https://docs.chaosgroup.com/display/...+%7C+Mtl2Sided
Left image with sun size 1. Right image with sun size 1.2
You can try getting the diffuse lighting effect by enabling caustics in GI. I don't recall the specifics now, I had set up something like that in a previous version of V-Ray for SU. As peerman says, you need to have semi-glossy refraction set up in your material.
Here is a test render with Refraction Glossines 0.1
You can see the problem Tharusha is trying to solve - in your example the sun casts sharp shadows on the wall. The shadows should be diffused by the translucent material.
I tried to turn off "affect shadows" which turned off the sunshadows. Maybe with an additional rectangle light to simulate the daylight coming in could help?
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